DROUGHTMAN'S CHALLENGE What on Elanith is Droughtman's Challenge?" you ask! Droughtman himself has answers: "If you dare to accept my call, you'll enter my Maze as one of ten contestants whose task is simple, yet as twisted as the very walls that surround you! Abandoning all your supplies, you'll be given a survival kit containing a random melee weapon, a random ranged weapon and ammunition, a random piece of armor, a random shield, some acantha leaf, and a mysterious wand (No licking or eating the wands! The Management is not responsible for any injuries!) "Into the Maze you'll go, seeking your way to the White Door. Along the way, you'll find several colored doors. When you start your journey, some will block your path and others will be wide open, at least until someone pulls one of the many colored levers you'll find around the Maze! Some levers will open doors that were closed! Some levers will close doors that were open! Some levers will not only open some doors, but also close others, too! But remember, while you're pulling levers trying to open the right doors that lead you to glory, nine other people are doing the same thing! Strategy and cunning are key! "Key? I almost forgot! To get through the White Door, you'll need to find a golden key. In various places throughout the Maze, you'll find ropes dangling from the ceiling. Give one a pull, if you feel lucky, and you just might get a key! Then again, who knows what else might happen! "One important word! Death is but an inconvenience here, since dying will merely move you back to the beginning of the maze. In truth, victory will likely favor the fleet of foot and nimble of mind, although I'm sure that the strong of body will do everything they can to slow them down! "Everyone will be on equal footing inside the maze. There are no special advantages for the old and powerful, just as there are none for the young and weak! There's no society powers, no magic spells, and no combat maneuvers allowed inside the maze! "This is a Challenge worthy of true Champions and Heroes as the gods truly intended... skill, cunning, and brains are just as important (if not more-so) as brute force." So what it is that makes all this worth while? EVERYONE WINS! That's right! Everyone who steps up and accepts the challenge will win. No one will walk away empty handed! When each Challenge is over, everyone gets to select a prize from my hoard of wonders and delights! The prizes will range from simple to elaborate, magical to mundane, uncommon to VERY rare! "What sort of prizes are you talking about, you might ask? Well, good people, I've made some deals and filled my wagon with prizes from dozens of merchants and shops across the lands, some of whom you've not seen in years! Gowns from Yfane, Shade-skinks from Ilixil, forehead gems, fusion arms and orbs, writeable books, siegery miniatures, weapon bandoliers, immolation weapons, morphing armor, entwined wands, dice of fate, permablessed weapons, and much much more! Enhancives, magic items, superior weapons and armor, tickets for upcoming festivals, and coveted trinkets from days gone by." THERE'S OVER ONE THOUSAND PRIZES WAITING TO BE CLAIMED! "But some prizes boxes are even more special! A few lucky folks will get my specially commissioned Grab-Bags, filled to capacity with prizes for the Paladin, wares for the Wizard, baubles for the Bard, riches for the Rogue, surprises for the Sorcerer! We've got special Grab-Bags just waiting to be found for members of each class, not to mention a few things that would suit any aspiring Lord or Lady!" Winners of the first round will automatically move to Round Two where again, all the participants will walk away with ANOTHER PRIZE! Winners from Round Two move to the Finals, where once again, everyone gets a prize, but the WINNER of the final round wins so much more! THEY WIN THE GRAND PRIZE PACKAGE!! Including: A specially designed airship (traveling private property) A special prize package of Fusion Arms and Orbs A special item from Droughtman Glory, Fortune, Joy, and Fame! There will also be Observation Decks allowing people to watch and place bets on the winners of each run! This way, those of you who are scared and want to see what it's like before entering can watch and work up your strategy (and your nerve!), or you can just sit around and place bets and have fun that way, too! Lose your first time through? Want to try again? SIGN UP FOR ANOTHER TICKET! ENTER AS OFTEN AS YOU LIKE! That's right! You'll get another prize, too! Yes, you can sign up for as many runs through the maze as you want in advance! (Note: Once you've won one round and been qualified for the semi-finals, you are ineligible to win a second time. You can still run the maze and win a prize though!)